Pause Menu upgrade
Mighty METALHEAD! » Devlog
So I didn't want to sacrifices background tiles that I could use for detailing, but the blinking in the previous version was too much. It's a same that I have to sacrifice 30 bg tiles now en every scene but it is what it is. Gameplay and feeling is more important than graphical detail.
Get Mighty METALHEAD!
Mighty METALHEAD!
Help Mighty MetalHead defeating the forces of hell before they take his chance to become a rockstar!
Status | In development |
Author | RockTop-Games |
Genre | Platformer, Action |
Tags | Funny, Game Boy, Gore, Music, Souls-like |
More posts
- HUD apéate4 days ago
- Pause Menu and system showcase10 days ago
- Character improvements and New menu system20 days ago
- Animated cutscene intro.26 days ago
- Though Landing!31 days ago
- In-game title screen (video)33 days ago
- World 1 (The Hills) sprite based effects showcase.38 days ago
- Slope sliding and rocket punch attack showcase.40 days ago
- Mighty Metalhead World 1 (The Hills) tileset showcase42 days ago
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